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Raphael Komander
3D Interactive - Animation Artist [Simulation Engineer]
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Raphael Komander
3D Interactive - Animation Artist [Simulation Engineer]
Hamburg, Germany
Summary
I'd love to create interactive 3D immersions with cross-functional teams.
Skills
3D Modeling
Low-poly Modeling
Hard Surface Modeling
Physically Based Rendering
Look Development
Lighting
Architectural Visualization
Game Development
3D Animation
Digital Sculpting
Software proficiency
Blender
Unreal Engine
3ds Max
ZBrush
RizomUV
Substance 3D Designer
Marmoset Toolbag
Substance 3D Painter
Maya
DaVinci Resolve
Nuendo
Photoshop
Illustrator
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